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Zul'Aman Preview
Next 10 man instance insight

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Teza
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Link to this post 12 August 2007, 15:17  
Zul'Aman Preview: Next 10 man instance insight


Zul'Aman will be launched with the patch 2.3 (Source).

Zul'Aman is a 10 man raid dungeon located in the Ghostlands, it will require no attunement. The loot will be superior to Karazhan, also bosses will drop heroic badges which can be used to buy the new heroic rewards in 2.3.

Loot:

2 new Zul'Aman weapons have been revelaed at BlizzCon 07, so we pretty much know several things about ZA loot (item level, weapons dps..).

http://www.worldofraids.com/news/zulaman/za-weaponsm.jpg http://www.worldofraids.com/news/zulaman/zul_daggerm.jpg

Jin'rohk, The Great Apocalypse: 2h sword, 128.4 dps, 3.70 speed, 49 stamina, 45 haste rating and 120 atp.
Dagger of Bad Mojo: 1h dagger, 98.6 dps, 1.80 speed, 21 agility, 40 atp and ignores ~154 armor.


Bosses:

You will be facing 6 bosses, 4 avatars of the forest troll gods (bear, dragonhawk, lynx and eagle), then the witch doctor (Hexxlord Jin'Zakk) that called out the gods and Zul'jin.

- Nalorakk (Bear avatar)
http://www.worldofraids.com/news/zulaman/nalorakkm.jpg
He is visible right from the entranceway. As soon as you approach him he'll start sending out waves of troops to keep you busy. Once you eventually engage him, you'll have to fend off a troop of bear-riding Trolls and deal with the bear form he shapeshifts into. According to Blizzard, Nalorakk will on rare occasions drop a bear mount for your own use.

- Akilzon (Eagle avatar)
http://www.worldofraids.com/news/zulaman/akilzonm.jpg

- Halazzi (Lynx avatar)
http://www.worldofraids.com/news/zulaman/halazzim.jpg http://www.worldofraids.com/news/zulaman/halazzi-(close-up)m.jpg

- Jan'Alai (Dragonhawk avatar)
http://www.worldofraids.com/news/zulaman/janalaim.jpg
He has a fire breath attack as well as multiple fire bombs. The bombs stick in the ground after he spews them out, and they explode after a short amount of time, which should keep your party on its toes. He's also surrounded by grouping of eggs, which a hatcher Troll will run around and break open to spawn dragonhawk mobs. You can kill the hatcher if you like, but if you do the boss will eventually break all the eggs simultaneously when he's low on health, resulting in a mob inundation.

- Hexxlord Jin'Zakk (Witch Doctor)

- Zul'jin (Warlord of the Amani forest trolls)
This battle seems like it'd be pretty tough, as he calls on the spirits of the fallen avatars from earlier in the dungeon to alter his powers, making the fight more dynamic.


What else do we know?

- Zul'Aman is a winged instance similar to Naxxramas, where you can choose the killing order.
- The last two bosses, the Witch Doctor and Zul'Jin, have to be done at once.
- Zul'aman is a non-faction dungeon, in fact its a timed dungeon, the faster a group can kill each boss and rescue his hostages, the better the loot is.
- It should not take more than 45 min for each boss (clearing area + boss).

From Tigole (Source):

--Zul'Aman will be a 10-person raid zone
--Zul'Aman will be on a quicker reset than 7 days (some might call this "casual")
--Zul'Aman will be MORE difficult than Karazhan and drop better loot (some might call this hardcore)
--Zul'Aman will feature 6 bosses and it's our goal that you can kill them all in one night -- perhaps 2-3 hour clear times (some might call this casual)
--Zul'Aman will not have a key requirement. Nor will it have an attunement quest\ (some might call this casual)
--Zul'Aman will have a VERY challenging timed quest for those who choose to participate in it. This *will be* hardcore and will be very rewarding. Players do not have to engage in the timed run (very similar to the Baron run in Stratholme)
--We're tuning the first boss in Zul'Aman to require less raid coordination than some other raid bosses. He will still hit very hard so you'll need to be geared properly but it won't take 15 minutes to explain the fight. It will be a simple yet challenging fight. The other boss fights get more complex and challenging from there. If players want a basis of comparison, imagine the tuning of ZA started around Nightbane/Prince difficulty and ramped up from there.



Gallery:

http://www.worldofraids.com/news/zulaman/Troll_ZulAmanm.jpg http://www.worldofraids.com/news/zulaman/zulamanm.jpg

http://www.worldofraids.com/news/zaportalm.jpg http://www.worldofraids.com/news/za-inside1m.jpg http://www.worldofraids.com/news/za-inside2m.jpg http://www.worldofraids.com/news/zafirstlookm.jpg http://www.worldofraids.com/news/zainsidefirsthallm.jpg


Teza
WoR reporter



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Lokdar
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Link to this post 12 August 2007, 15:36  
The lynx avatar looks exactly like the panther fight from zul'gurub imo. another cat fight in the bottom of a building from the looks of it

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hierophant
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Link to this post 12 August 2007, 15:39  
Cute


12/f/Cali

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Schmidty2
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Link to this post 12 August 2007, 15:40  
I want the bear mount. Any pics of Zul'jin?


x

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Papapwn
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Link to this post 12 August 2007, 17:11  
Would be cool if the 4 timed quests gave a peice of another quest reward. When you collect all 4, we get new class trinket. WTB rentaki 2.0!

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DIE|Trixx
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Link to this post 12 August 2007, 17:20  
my question is - do alliance have to run to EPL - ride to the bottleneck portal to ghostlands and run through hundreds of lvl 70 unpvp flaged horde to get to the instance ?

id hate to zone through to Ghostlands and have a group of horde waiting to engage be4 people even load.

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Schmidty2
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Link to this post 12 August 2007, 18:02  
Ah just like the good old days of ZG. Those were fun times.


x

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Nessie
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Link to this post 12 August 2007, 21:14  
Yeah are there any shortcuts for alliance possibly?

And i like the look of the lynx one~


http://d.winzy.com/XeoNFTP/kk/b.gif

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VanillaEU
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Link to this post 12 August 2007, 21:14  
Indeed it was. ZG still stands as my favourite instance.

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Deployed
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Link to this post 12 August 2007, 22:42  
Quote (Nessie, 12 August 2007, 21:14)Yeah are there any shortcuts for alliance possibly?



I'm expecting a teleport.

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Schmidty2
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Link to this post 13 August 2007, 0:14  
Well Naxx is my favorite.


x

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Ezzic
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Link to this post 13 August 2007, 1:12  
Wow! 45 minutes? No wonder they will be adding a new five man or whatever they said before WotLK hits. Im betting guilds past Kara wil fly past this.

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squirrel-matic
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Link to this post 13 August 2007, 4:18  
How f'ing retarded is it to put Haste rating on a weapon? Why not just lower the speed on the weapon... so this is like an easy way to get the equivalent to S2 Arena weapons it looks like.

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squirrel-matic
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Link to this post 13 August 2007, 4:19  
Don't get me wrong it seems pretty badass... not trying to sound complaining

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cigar3tte
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Link to this post 13 August 2007, 5:08  
any info on the new heroic rewards? also, is it new type of heroic badges or using the old ones?
 
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